Feat

In addition to representing character traits gained from leveling up, feats in After Reset also represent a wide range of affects a character receives from various sources, such as racial bonuses, or bonuses and penalties granted by equipment.

Types of feats

 * Racial
 * Racial feats represent aspects of a character's race, such as racial weapon proficiencies, and are granted automatically at character creation depending on the race chosen.


 * Background
 * Background feats are taken at first level and represent part of the character's personality, back story, or unique physical attributes.


 * Augmentation
 * Augmentation feats represent technological augments the character possesses and grant access to or progress in the augmentation tree.


 * Profession
 * Profession feats are related to the character's profession and are gained based on profession level.


 * Generic
 * Generic feats give a range of benefits and are selected at character creation or while leveling up.


 * Skill
 * Skill feats are chosen along side generic feats, but specifically effect skills.


 * Survival
 * Survival feats increase a characters Chance-of-Saving rolls and are gained in the same way as generic feats.


 * Achievement
 * Achievement feats are gained automatically upon meeting certain requirements, such as completing a quest.


 * Armor
 * Armor feats are granted by the armor a character wears.


 * Weapon
 * Weapon feats are granted by the weapons a character wields, such as an attack bonus from a projectile weapon which has no recoil.